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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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<div class="header">
  <div class="headertitle">
<div class="title">Campaign Member List</div>  </div>
</div><!--header-->
<div class="contents">

<p>This is the complete list of members for <a class="el" href="class_campaign.html">Campaign</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ac8c82b426f235a4b6acd3bc56d4d3de7">actions</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a25d1b668814f19d6a557daec1a8004ac">Campaign</a>(int id, const char *name=0)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a4b7c1747802905c56d6178dfb1fe8ba9">Campaign</a>(int id, const char *name, const char *path)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a1ebb3e55439ee32be03706b51d9a75a3ae116ff90bbdd8047656e875b6932a4e2">CAMPAIGN_ACTIVE</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a1ebb3e55439ee32be03706b51d9a75a3ab8069a60630b8e88ec6b2b1b9ff89090">CAMPAIGN_FAILED</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a8e47d8782670433ddfbdb4f37fca593f">campaign_id</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a1ebb3e55439ee32be03706b51d9a75a3a7a4db1c33d97af5d72ac311b8b3e5087">CAMPAIGN_INIT</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a1ebb3e55439ee32be03706b51d9a75a3a80eb784d6a701ec5906dda5f974f66d0">CAMPAIGN_SUCCESS</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a0ca6bed64b11e9a28656c3f5fce675b2">CheckPlayerGroup</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a79b5897c9b1b2c02a7bbc0f155eb7860">Clear</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a4e4074263d79cabcb407cec003592565">CloneOver</a>(CombatGroup *force, CombatGroup *clone, CombatGroup *group)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a5def88037bbd5a698ce05ea7fce750f1">Close</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ab0f73726e4c71013d5d16625f0a17303">combatants</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a2818492222b5de2c3670eb21a0f7f32a">CommitExpiredActions</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2">CONSTANTS</a> enum name</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a9eaee689c2f0331c82ba05902892758c">CountNewEvents</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a5f9d073f66af336f3346dea639114c75">CreateCustomCampaign</a>(const char *name, const char *path)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#af8fbd35297d8287dae48537345099c8e">CreateNewMission</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a580b6a6f402921e87caec8982cb810ac">CreatePlanners</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2a13356fa13df80910b629b8cf842af652">CUSTOM_MISSIONS</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a88db3f95e15874e77f426b376eebcb27">DeleteMission</a>(int id)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a57270b858fddfa60566c915561d2bfab">description</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#acdd3e5991feec5830b21ef97aeff1745">Description</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2a49f15911d0963cf83a3fc14c64a4b7cc">DYNAMIC_CAMPAIGN</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a6c47c47da6b5a91d057c15db117f56fa">events</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a268e40d205344dc5dc0a830522660758">ExecFrame</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a46a5c38c257d4ddf55325b081a27bfe3">filename</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a00073e05f389ce18f6fc449d3e0a6357">FindAction</a>(int id)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ab9b7ced8de889d6c4f992423a18cf680">FindGroup</a>(int iff, int type, int id)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#ad8f2b61b98a79bfe92d10d0f1bf99bf2">FindGroup</a>(int iff, int type, CombatGroup *near_group=0)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#aede8e05784a50d56908a6039cb19fc0e">FindMissionTemplate</a>(int msn_type, CombatGroup *player_group)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a73cfcc2fd702ea4259851bfd2e389ae8">FindStrikeTarget</a>(int iff, CombatGroup *strike_group)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a47525f56d13d1d72673fa9bdbae51bb1">GetActions</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#aa2d274e01d8d61f5b2c25ffee2faaaa6">GetAllCampaigns</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a972d452b15da85007ac0672a26d60603">GetAllCombatUnits</a>(int iff, List&lt; CombatUnit &gt; &amp;units)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a6852aa4add219df92bd0b40c8f51646b">GetCampaign</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a74ff772fc2ec8a6788e256efebd27b65">GetCampaignId</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a9353164f0ac3840bb64bac1a56a9784d">GetCombatant</a>(const char *name)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#af41f8cd54925f5cf7d9842bd1f810a57">GetCombatants</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#af9f74e77a1364eaa74e854b2f780148a">GetEvents</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a69c17e40545a59f8af41e4dadedd27ab">GetImage</a>(int n)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a3888640258f685113c28da2cda4e7dd7">GetLastCampaignId</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a7a0a328bdf2a99dfd7eb1e011d2f7767">GetLastEvent</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#af2e9e79df5c3442915a56e3a9e8dfb83">GetLoadTime</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#aaecca7a30465e84234fcc6af1f980358">GetMission</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a948b7c93e4b1073f24657196aa32227e">GetMission</a>(int id)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a4a72f82ef3d162dfd3c868d23a3c3554">GetMissionByFile</a>(const char *filename)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#ae7039d49d2ee8df01ce9c7de3a887079">GetMissionId</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#af8bee1228cd27ddf5d8a28aa68fa0f4a">GetMissionInfo</a>(int id)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a003dbf6ea99ffe8ecdf096461d599a3b">GetMissionList</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a71962c0661e1edeed94928c88d9aff9c">GetPlayerGroup</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a466abf9403f643222d9c8230bde0e0e1">GetPlayerIFF</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ae3ef5f012f0fa743f9277452858f7fa4">GetPlayerTeamScore</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#afaf977d9dd83a8783ceed1c08c4b8197">GetPlayerUnit</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a9d81870245d47e61655d7f14270418ea">GetStartTime</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a915ca1e8acd4bde8d55ec90e9f2bc10e">GetStatus</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a768816c8de8f11f00fe5707dc12bb579">GetSystem</a>(const char *sys)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#ac5244bfb0fb34a15effe4841af2d38c0">GetSystemList</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a603e164b2c8d4d01d249e2486e6c4465">GetTemplateList</a>(int msn_type, int grp_type)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a93c4c1ee055d95f75c7b381b07d3c242">GetTime</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ac3c9992071754d54906ace02e8c04bcf">GetUpdateTime</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#afaae346ab7669303527913eb36b49ae3">GetZone</a>(const char *rgn)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#aeb3051de457c140cea1448750bbaaee4">GetZones</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a5369011ebf4cb941f30c89f746c62904">image</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ab47f609631faf6a0ee75f19647bd473a">InCutscene</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#aeba3d01b2aa80c0e285b4c43a66cc5a3">Initialize</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a7d74bc28204799abfd347c5d0bf09af2">IsActive</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#abe72b3f7533514bf023424f3bc435fdb">IsComplete</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a1aeea0d39bbfb9f342e6314cb4881021">IsDynamic</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a96d0c6288ce6bb58acfbeafee6c96a41">IsFailed</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a10a99bca2d2bfec3fd8a685982e21172">IsSaveGame</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a110d1a9742455eb36f477901324c2b41">IsScripted</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a582f7d0bf02dd0aaf0a3a19cadf084df">IsSequential</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#ac0f83e4c9e29e58324a652551f53d890">IsTraining</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ac510789cd0c77210a13838fd79cfb61a">Load</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#ab6110308abb8935d0750884bc4b89006">LoadCampaign</a>(DataLoader *loader, bool full=false)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ac6eeadbf7fb9bdd0858057dd841661b6">LoadCustomMissions</a>(DataLoader *loader)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a6dd5fc087127ae93a3455f19888bc52c">loaded_from_savegame</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a4cb67336c753a1a0d679de866f74e182">LoadMissionList</a>(DataLoader *loader)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a293686387419bbeba612dfd290cf9ade">LoadNetMission</a>(int id, const char *net_mission)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a798eb3fe0f1299471de9ea891ff6ea5e">LoadTemplateList</a>(DataLoader *loader)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a6d56363ee4af44892e88b2a4d60a8998">loadTime</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#aa11a593cbe749926512e882c2aa91af6">lockout</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a7b960673b8149eb8b0b506d10d124420">LockoutEvents</a>(int seconds)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a8945f7d9ce9e3a7aef926720c6f5b583">mission</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#ae2dd3b55089a7ff86a1b207dedf2f2ad">mission_id</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a04d8b81a41e1684d5f26de6f75348356">missions</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2ab68f7d745ba830dc995c03738ef22d25">MOD_CAMPAIGN</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2ad70b889cc2234e5379a066f480e2ab58">MULTIPLAYER_MISSIONS</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a3de77c48219abfee8cba6a204ca3242a">name</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#aebf7620ef13c5dc90270fd3a5ac439be">Name</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#ad5ae5b87573491ecbb0ab25cbc51422c">net_mission</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2a36ccde6e43e33f92cd368986adf808e3">NUM_IMAGES</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a06db0eb9019f60012587cec564fab491">operator&lt;</a>(const Campaign &amp;s) const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a6111f979147e5bcd5a22b186db7930a3">operator==</a>(const Campaign &amp;s) const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a05d0f70fad06c44847815d0dc6ae2558">orders</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#aacda0172f21e9b48123ea3e1777f63f4">Orders</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a477e813c9d150b084ce076e53f3fe52a">ParseAction</a>(TermStruct *val, const char *filename)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a84976809bb91414a80764fb11b40f1ae">ParseGroup</a>(TermStruct *val, CombatGroup *force, CombatGroup *clone, const char *filename)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a0810a0daa3667afa60eba7127f497678">Path</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a7196668b9d10a6b86b93d3393d5b5a0a">path</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#aa9d218afdd17d9b3d51271e2104174f8">planners</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#aa5b98511e3f259bf0b6e29f6a87bb714">player_group</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#ac2f3b19960063cac38cab5f085d75dee">player_unit</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a95f060c896eeb955814e7a591c07cbba">Prep</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a59f941abb011c64cb07564449ba5d8cd">ReloadMission</a>(int id)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a9cda8ccf208e289d984231599e8082d9">RollbackMission</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a423641beb3b4b91910a626620d663f25">scripted</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a28419b1934262dbf74e04c762c8ab3f2">SelectCampaign</a>(const char *name)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a6461ec1de23b57f5de5c5816794f780e">SelectDefaultPlayerGroup</a>(CombatGroup *g, int type)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ad4417532b8034431fbc16184ce64f2ac">sequential</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a5215a133e22037c2e578ac1d789efc8e">SetCampaignId</a>(int id)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a11bc6f063087e584f9a2156539d0b2ce">SetLoadTime</a>(double t)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#ad8816e177a0a8e7aab514f3c60f400a8">SetMissionId</a>(int id)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a03805557e1df6c16a1e390328f669330">SetOrders</a>(const char *o)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a15996c15546d2bffaa17966ce6ccedb7">SetPlayerGroup</a>(CombatGroup *pg)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a8bbc1802ec56dc35f46db0414912c392">SetPlayerUnit</a>(CombatUnit *pu)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#acd5d2214a6d1ef8be2a7dc5d1246b795">SetSaveGame</a>(bool s)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a57db8800f541cbb76470753b8a712e64">SetSituation</a>(const char *s)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a37e1375020a8e885ce8f169b6389e1fe">SetStartTime</a>(double t)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a3aad2864d9128d40e32d400d44519e46">SetStatus</a>(int s)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a8813c955fcc6781ae9e8cefaa351b040">SetUpdateTime</a>(double t)</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2aaf3e93c3b3890ca50b5586076a3384cc">SINGLE_MISSIONS</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a50f98b293fa646a6a8c301becbcec843">Situation</a>() const </td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a1a08627e121f347b1e28cb4ced0e38b1">situation</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a840c9da644be13c96bf7c61a040bdb15">Stardate</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a4925777d92cfd13cc93a6cea3a1481d7">Start</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a59c98247da04068ac2960f4f275f8ba4">StartMission</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#afb6df4b7265a2e82f2eb1ba70336dd56">startTime</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a1ebb3e55439ee32be03706b51d9a75a3">STATUS</a> enum name</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a7778c741f141186fe3fb6f23f645aca2">status</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a7ae91481123ac549e478a415cad0e779">systems</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#ac77514f4c8128a7dbbc358f6fbf6eafa">templates</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a237ed73c768ce13a081cff51e9027ac3">time</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2a465c46914fd00c24598e12ac4d403c32">TRAINING_CAMPAIGN</a> enum value</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a49745450123aae8bd123a9b27fb966ca">TYPENAME</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a8f0b8ef092a75fd7fa14d5fddc10f681">Unload</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a55a914f3bf628b161660473d92be8b20">updateTime</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_campaign.html#a99a91400df03870c4297f7c24059dbe5">zones</a></td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_campaign.html#a5cca9e21e4c057ffe862d1447f538e49">~Campaign</a>()</td><td class="entry"><a class="el" href="class_campaign.html">Campaign</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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